Thursday, November 12, 2015

Midterm - Timeline

Our estimated timeline is as follows (week 1 is this week):


week 1:


Itiel Agramonte: finish Mixamo characters and animations
 

Daniel Hoekman: make character attacks functional, create enemy that can take damage
 

Arthur Karapateas: upload basic AI
 

Michael Uria: get music playing in-game


week 2:


Itiel: finish basic map

Daniel: give stances unique properties, work on combo system

Arthur: work on enemies

Michael: work on music, provide sound effects


week 3:


Itiel: map detailing and troubleshooting

Daniel: refine character attacks and abilities

Arthur: work on enemies/boss

Michael: finish music

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