Friday, October 9, 2015

Homework 5

My blueprint is a sphere that floats behind the player character. It could potentially be used when dialogue is played during gameplay, acting as the medium through which Mother Nature communicates with our protagonist. The spherical static mesh may be replaced by particle effects later, but it's a fine placeholder at the moment.

The blueprint tracks a point behind the character's back and uses linear interpolation to smoothly translate to that point. On top of that, two Timelines are used to facilitate the sphere's extra bobbing motions.




No comments:

Post a Comment